Post by Supreme Kai of Lore on Jun 25, 2020 16:37:10 GMT
Majins
Home world: Earth
Average Height: 5-8 Feet (152-244 Centimeters)
Culture: Varies
Description:
Majins are an unusual race that came about from unlikely origins. In terms of physiology, it can be difficult to tell what they may appear as. Though most often they are in a Humanoid form. They are capable of adapting and adjusting their appearance, and stretching to almost comical degrees. They also possess an unnaturally high endurance, being able to regenerate from even the most devastating of injuries. Like Bio-Androids, they are also capable of absorbing people, and this can cause significant changes within their power -- and their personality! For example, if a simple-minded Majin absorbs someone with a high intellect, they will gain the benefits of that intelligence.
They are also lovers of all things to do with candies and sweets, and despite their frightening capabilities, they are capable of performing much good.
Racials:
Nap Time!:
Majins are quite durable, and capable of drawing energies from the strangest of places. Sometimes a power nap is the best medicine! Majins with this racial can choose to fall asleep, during which they will gain back 5% of their hp per turn. However while asleep a majin is vulnerable and unable to fight back. One must choose their timing with this ability wisely if they wish to avoid retaliation! The player may choose when to activate and deactivate this racial and are not locked into sleep for a duration.
Raw Code for Copy:
[font color="df9c0e"][b]Nap Time!:[/b][/font]
Majins are quite durable, and capable of drawing energies from the strangest of places. Sometimes a power nap is the best medicine! Majins with this racial can choose to fall asleep, during which they will gain back 5% of their hp per turn. However while asleep a majin is vulnerable and unable to fight back. One must choose their timing with this ability wisely if they wish to avoid retaliation! The player may choose when to activate and deactivate this racial and are not locked into sleep for a duration.
Limitless Endurance:
Majins naturally have a seemingly endless supply of energy, and this is also showcased in the fact that they are difficult to damage. With this Racial, the Majin shall take 10% less damage from all sources.
Raw Code for Copy:
[font color="df9c0e"][b]Limitless Endurance:[/b][/font]
Majins naturally have a seemingly endless supply of energy, and this is also showcased in the fact that they are difficult to damage. With this Racial, the Majin shall take 10% less damage from all sources.
Built to Last:
Majins are notoriously difficult to put down, and even when it seems like it might have been pulled off, they can piece themselves back together in a matter of seconds. With this Racial, the Majin can negate 25% of the damage from an attack once per thread.
Raw Code for Copy:
[font color="df9c0e"][b]Built to Last:[/b][/font]
Majins are notoriously difficult to put down, and even when it seems like it might have been pulled off, they can piece themselves back together in a matter of seconds. With this Racial, the Majin can negate 25% of the damage from an attack once per thread.
Boundless Energy:
Majins seem to be able to outlast anyone and anything; with this Racial, the Majin will gain a +5 to their natural Ki Regen per turn. Turning it from 10 to 15.
Raw Code for Copy:
[font color="df9c0e"][b]Boundless Energy:[/b][/font]
Majins seem to be able to outlast anyone and anything; with this Racial, the Majin will gain a +5 to their natural Ki Regen per turn. Turning it from 10 to 15.
Transformations:
Absorption is not necessary for your Transformations.
If you wish to Absorb a Player, it can only be done with consent, as it will be counted as a killing blow. If you wish to absorb but not target a player, an NPC can be provided.
If you do not wish to absorb, you can either acquire the necessary DNA through other means, or simply build your power up high enough and be in the requisite amount of stress.
Energetic Burst
The Majin becomes even more of an excitable ball of energy than before, and their nearly limitless endurance comes to a shine in this state. One could hardly call this a result of transformation or training, though the Majin could become used to it the more they perform this feat... Still, the increase to what they can do is tenfold. One should be wary of a Majin that enters this burst of energy.
[x10]
[Unlockable at 5,000 PL]
Level 1 - (0/20) - 5 Stamina Drain per turn
Level 2 - (0/60) - 3 Stamina Drain per turn
Level 3 - (0/120) - 2 Stamina Drain per turn
Full Power Majin
A Majin that has become fully acclimated to their wild power. While they still seem to be in a type of wild state, the increase to their energy is of a far greater degree than Energetic Burst. It may not be a true Transformation, but they are no less deadly for having acquired this much strength either.
[x24]
[Unlockable at 110,000 PL]
Level 1 - (0/40) - 6 Stamina Drain per turn
Level 2 - (0/80) - 5 Stamina Drain per turn
Level 3 - (0/160) - 4 Stamina Drain per turn
Super Majin
A Super Majin is the result of them having absorbed someone, the intake of DNA, or.. Simply the right emotional state! Really, it's hard to say with Majins, given the curious nature that they hold. Nonetheless, a Super Majin is a true force to be reckoned with, and one should be careful if they are ever faced with one.
[x39]
[Unlockable at 190,000 PL]
Level 1 - (0/60) - 7 Stamina Drain per turn
Level 2 - (0/100) - 6 Stamina Drain per turn
Level 3 - (0/200) - 5 Stamina Drain per turn
Ultimate Majin
An Ultimate Majin is a lot like the previous form, another result of absorption, DNA, or just simply the right things aligning. Whatever the case is, they tap into a power even greater than their Super Form, and one would be wise to be cautious around them. Their boundless energy combines nicely with their newfound strength.
[x64]
[Unlockable at 390,000 PL]
Level 1 - (0/100) - 8 Stamina Drain per turn
Level 2 - (0/200) - 7 Stamina Drain per turn
Level 3 - (0/300) - 6 Stamina Drain per turn
Impure Majin
This is an anomaly for the Majins, as it signifies that they are returning to a more primordial state... Though it is imperfect, they aren't quite at the point that they need to be. Still, that may not matter much, as they have become something even more dangerous than the Ultimate Form that came before.
[x69]
[Unlockable at 490,000 PL]
Level 1 - (0/150) - 9 Stamina Drain per turn
Level 2 - (0/250) - 8 Stamina Drain per turn
Level 3 - (0/350) - 7 Stamina Drain per turn
Pure Majin
The perfected state of the anomalous form. Technically speaking, this would most resemble Majin Buu's original form, which was Kid Buu. However, knowing how these strange beings are, it's impossible to predict that would actually be the result. Whatever the case is they would certainly be as strong as the original Kid Buu. Nearly limitless energy, impossibly high endurance, and incredible power. Just about everything one could ask for.
[x77]
[Requires Mastered Impure Majin]
Level 1 - (0/200) - 10 Stamina Drain per turn
Level 2 - (0/300) - 9 Stamina Drain per turn
Level 3 - (0/500) - 8 Stamina Drain per turn