Post by Ayami on Feb 3, 2021 21:15:05 GMT
Aliens
Home world: Any
Average Height: Player Decided
Culture: Player Decided
Description:
Less of a singular race and more a catch-all term for anything and everything in the greater known and unknown galaxy. There is a vast Universe filled with life, they come in all shapes, sizes, and physiology. Because of this, no two "Alien Races" are alike. But you can run into more than one member belonging to said "Alien Race."
An example of this would be Burter himself; belonging to a race of reptilian humanoids of varying skin colors. Although those within the known and charted regions of space may not know the name belonging to this race, Burter is not the only one. So too is it true that his race is not the only "Alien" one.
Racials:
Outrage:
All living beings run on adrenaline, a hormone which boosts the body beyond it's typical limitations, allowing for some truly absurd miracles to occur. Whenever an Alien with this racial drops below 25% of their total HP, once per thread they can choose to perform five actions in a turn rather than three.
Raw Code for Copy:
[font color="df9c0e"][b]Outrage:[/b][/font]
All living beings run on adrenaline, a hormone which boosts the body beyond it's typical limitations, allowing for some truly absurd miracles to occur. Whenever an Alien with this racial drops below 25% of their total HP, once per thread they can choose to perform five actions in a turn rather than three.
Blank Slate:
"Alien" is a term that applies to so many different races across the universe, all with their own unique traits and pliable physiques. Because aliens are a true blank slate decided by the individual, those with this racial may choose two extra techniques at start, and acquire one extra technique for every PL threshold unlock.
[Hybrids choosing this racial start with one extra technique rather than two]
Raw Code for Copy:
Adaptive:
The many races that make up this universe aren't static, and much like humans can be found on a wide variety of worlds not just surviving, but thriving. With this racial, when an alien is on a world separate from their home world, they gain a 1% bonus to defense per turn while in combat up to a cap of 10%.
[Effect does not apply outside of combat]
Raw Code for Copy:
[font color="df9c0e"][b]Blank Slate:[/b][/font]
"Alien" is a term that applies to so many different races across the universe, all with their own unique traits and pliable physiques. Because aliens are a true blank slate decided by the individual, those with this racial may choose two extra techniques at start, and acquire one extra technique for every PL threshold unlock.[/div][div align="center"] [font color="df9c0e"][b][Hybrids choosing this racial start with one extra technique rather than two][/b][/font]
Adaptive:
The many races that make up this universe aren't static, and much like humans can be found on a wide variety of worlds not just surviving, but thriving. With this racial, when an alien is on a world separate from their home world, they gain a 1% bonus to defense per turn while in combat up to a cap of 10%.
[Effect does not apply outside of combat]
Raw Code for Copy:
Genetic Symbiosis:
The races falling under alien are as varied as the grains of sand on a beach, and within those many races sometimes their genes can line up perfectly to produce a miracle of DNA that coalesces to create a powerhouse locked within a person. When this racial is taken as a hybrid any racial from another race which has a percentage based bonus is given a 5% extra bonus to that percentage. When taken as a full blood alien this racial raises Adaptive's defense boost cap from 10% to 15%.
Raw Code for Copy:
Transformations:
Secret Potential
All Aliens have a Secret Potential of their very own. What it's called can vary, what it does is unique to that race or perhaps even individual. But it is truth that they all have a power just waiting to be tapped into. The only question is, what does it become?
[x10]
[Unlockable at 5,000 PL]
Level 1 - (0/20) - 5 Stamina Drain per turn
Level 2 - (0/60) - 3 Stamina Drain per turn
Level 3 - (0/120) - 2 Stamina Drain per turn
Super Ascension
Like a Super Saiyan; that's how the Charted Galaxy thinks of it, anyway. Even though there can be next to no similarities within the Super Ascension. It's mainly for sake of convenience. The main point they make with it is that it is a sizable boost to one's power. Just like Secret Potential, it could become anything dependent on the race or the individual.
[x25]
[Unlockable at 125,000 PL]
Level 1 - (0/40) - 6 Stamina Drain per turn
Level 2 - (0/80) - 5 Stamina Drain per turn
Level 3 - (0/160) - 4 Stamina Drain per turn
Super Ascension Stage 2
When you break beyond normal limits and ascend further. The increase to power is more dramatic than before, but also more demanding on the user.
[x40]
[Unlockable at 215,000 PL]
Level 1 - (0/60) - 7 Stamina Drain per turn
Level 2 - (0/100) - 6 Stamina Drain per turn
Level 3 - (0/200) - 5 Stamina Drain per turn
Super Ascension Stage 3
One of the greatest powers in the known galaxy is in Stage 3. Just like the previous iterations, the expansion to one's strength is even more incredible than before!
[x65]
[Unlockable at 400,000 PL]
Level 1 - (0/100) - 8 Stamina Drain per turn
Level 2 - (0/200) - 7 Stamina Drain per turn
Level 3 - (0/300) - 6 Stamina Drain per turn)
Alpha Ascension
A step towards ultimate refinement. The individual is now on the cusp of grasping what may very well be their greatest form possible. But it lacks that final touch. That... "Something" that would truly make it so.
[x70]
[Unlockable at 500,000 PL]
Level 1 - (0/150) - 9 Stamina Drain per turn
Level 2 - (0/250) - 8 Stamina Drain per turn
Level 3 - (0/350) - 7 Stamina Drain per turn
Omega Ascension
The zenith of a long journey. An Omega Ascension is when perfection has been achieved, but also when the power called forth is at it's most exhausting. Only one who is truly dedicated could learn how to master this ability, and whosoever does would be well rewarded.
[x75]
[Requires Alpha Ascension Mastery to Unlock]
Level 1 - (0/200) - 10 Stamina Drain per turn
Level 2 - (0/300) - 9 Stamina Drain per turn
Level 3 - (0/500) - 8 Stamina Drain per turn
[font color="df9c0e"][b]Adaptive:[/b][/font]
The many races that make up this universe aren't static, and much like humans can be found on a wide variety of worlds not just surviving, but thriving. With this racial, when an alien is on a world separate from their home world, they gain a 1% bonus to defense per turn while in combat up to a cap of 10%.
[font color="df9c0e"][b][Effect does not apply outside of combat][/b][/font][/div]
Genetic Symbiosis:
The races falling under alien are as varied as the grains of sand on a beach, and within those many races sometimes their genes can line up perfectly to produce a miracle of DNA that coalesces to create a powerhouse locked within a person. When this racial is taken as a hybrid any racial from another race which has a percentage based bonus is given a 5% extra bonus to that percentage. When taken as a full blood alien this racial raises Adaptive's defense boost cap from 10% to 15%.
Raw Code for Copy:
[font color="df9c0e"][b]Genetic Symbiosis:[/b][/font]
The races falling under alien are as varied as the grains of sand on a beach, and within those many races sometimes their genes can line up perfectly to produce a miracle of DNA that coalesces to create a powerhouse locked within a person. When this racial is taken as a hybrid any racial from another race which has a percentage based bonus is given a 5% extra bonus to that percentage. When taken as a full blood alien this racial raises Adaptive's defense boost cap from 10% to 15%.
Transformations:
Secret Potential
All Aliens have a Secret Potential of their very own. What it's called can vary, what it does is unique to that race or perhaps even individual. But it is truth that they all have a power just waiting to be tapped into. The only question is, what does it become?
[x10]
[Unlockable at 5,000 PL]
Level 1 - (0/20) - 5 Stamina Drain per turn
Level 2 - (0/60) - 3 Stamina Drain per turn
Level 3 - (0/120) - 2 Stamina Drain per turn
Super Ascension
Like a Super Saiyan; that's how the Charted Galaxy thinks of it, anyway. Even though there can be next to no similarities within the Super Ascension. It's mainly for sake of convenience. The main point they make with it is that it is a sizable boost to one's power. Just like Secret Potential, it could become anything dependent on the race or the individual.
[x25]
[Unlockable at 125,000 PL]
Level 1 - (0/40) - 6 Stamina Drain per turn
Level 2 - (0/80) - 5 Stamina Drain per turn
Level 3 - (0/160) - 4 Stamina Drain per turn
Super Ascension Stage 2
When you break beyond normal limits and ascend further. The increase to power is more dramatic than before, but also more demanding on the user.
[x40]
[Unlockable at 215,000 PL]
Level 1 - (0/60) - 7 Stamina Drain per turn
Level 2 - (0/100) - 6 Stamina Drain per turn
Level 3 - (0/200) - 5 Stamina Drain per turn
Super Ascension Stage 3
One of the greatest powers in the known galaxy is in Stage 3. Just like the previous iterations, the expansion to one's strength is even more incredible than before!
[x65]
[Unlockable at 400,000 PL]
Level 1 - (0/100) - 8 Stamina Drain per turn
Level 2 - (0/200) - 7 Stamina Drain per turn
Level 3 - (0/300) - 6 Stamina Drain per turn)
Alpha Ascension
A step towards ultimate refinement. The individual is now on the cusp of grasping what may very well be their greatest form possible. But it lacks that final touch. That... "Something" that would truly make it so.
[x70]
[Unlockable at 500,000 PL]
Level 1 - (0/150) - 9 Stamina Drain per turn
Level 2 - (0/250) - 8 Stamina Drain per turn
Level 3 - (0/350) - 7 Stamina Drain per turn
Omega Ascension
The zenith of a long journey. An Omega Ascension is when perfection has been achieved, but also when the power called forth is at it's most exhausting. Only one who is truly dedicated could learn how to master this ability, and whosoever does would be well rewarded.
[x75]
[Requires Alpha Ascension Mastery to Unlock]
Level 1 - (0/200) - 10 Stamina Drain per turn
Level 2 - (0/300) - 9 Stamina Drain per turn
Level 3 - (0/500) - 8 Stamina Drain per turn